In Deepwoken, there are six attributes, + 3 weapon attributes and finally, whatever your attunement is. Your six attributes are divided into body and mind stats: body stats are strength, fortitude, and agility; mind stats are intelligence, willpower, and charisma. The three weapon types are heavy, medium, and light. You can have any number of attunements. Attunements are what magic you can use. They are Flamecharm (1), Thundercall (2), Galebreathe (3), Frostdraw (4), Shadowcast (5), Bloodrend (6), and Ironsing (7); all the names are pretty descriptive, but 1is fire magic, 2 is lightning magic, 3 is wind/air magic, 4 is ice magic, 5 is shadow magic, 6 is blood magic, and 7 is metal magic. Stats are important because they decide what talents you can get at each power-up (there are 20 possible power-ups to be had). Talents are cards in a hand given to you every power-up. They provide special boosts. They can have stat requirements, for example, ‘Cut to the Chase’ is a talent that you need 65 agility. They can have talent requirements, like ‘Ghost’, which requires every talent of its category to be available. They can have power requirements, like ‘Thresher Claws’, which requires power 13 to get. Attunements let you get mantras or spells. At level 10 attunement, you can get 1-star mantras, at 30, two stars, and at 50, three stars. The more attunement you have, the more damage your magic does. On every other power-up, you choose a trait: Vitality, Erudition, Proficiency, or Songchant (this doesn’t apply to power 1; upon powering up from there, you gain both a mantra hand and a trait hand). Vitality increases your health, Erudition increases your mana/ether to cast mantras, Proficiency increases your weapon damage, and Songchant increases mantra damage. Deepwoken is a game that has a very in-depth stat system, which is difficult to understand and harder even to master.
Author: Finn
PR to MND Video
The movie adaptation of A Midsummer Night’s Dream is set in a different time than the original comedy written by Shakespeare, when a type of dress that prevented women from riding bikes began to go out of fashion, making it easier for them to ride. I liked that we watched along with reading the book because I feel it made for a much more approachable and modern learning style, but I understand that’s not something to do for every book we read. The video conveyed the story and comedy of the original very effectively, while still adapting it to maybe reach larger audiences. Overall, I think the movie adaptation effectively adapted the comedy of the original, as well as mixing it with more modern technology. I liked the pace at which we watched and read the book, and I found it was easier to consume visually just by text.
IRJE #8 The Shattered King
In my last IRJE on Charlie Holmberg’s The Shattered King, I already described the main character, Nym Tallowax. To find out more about her, find my seventh IRJE.
This quotation was said by our main character while speaking to the youngest Prince of Cansere, Prince Renn. Prince Renn has had multiple horrible things happento him. First, he fell down a flight of stone stairs leading up to a tower at the age of ten, and they had never worked since. Second, he was born with a horrible, unidentified illness. Finally, just to rub salt in the wound, he was almost assassinated when he was twelve. In an attempt to heal her son, the Queen employs Craftlock, the magic of this world. Craftlock comes in three forms: Mindbend, Soulbind, and Healing. Nym commands the healing variant of craftlock. Healing requires a healer to have physical contact and to go into the patient’s Lumis (a person’s inner abstract representation). Prince Renn’s Lumis is supposed to be many baubles strung around, but at our current point in the story, it is a big pile of glass on the floor of the lumis.
“I know that anger is a shield,” I tried…”I know it’s more comfortable to wield than what it hides.” “That is nonsense.” “It is not,” I countered…”Vulnerable feelings make us feel jut that: vulnerable. Weak. Unprotected. Anger makes us feel strong, for whatever reason. It helps us hide or true anguish from others, even from ourselves. And the more you hide it, the less you will know of yourself, and that, Your Highness, is weakness.” (pp. 64 – 65)
This quotation has many underlying themes from the book that are not immediately obvious. The one I will talk about is vulnerability and masks. Vulnerability is an obvious one here, but I think this, and most of the other themes, are easy to relate to because they are so grounded in reality and rooted in society as a whole. No matter how mindful someone is, everybody feels vulnerable sometimes, and they will inevitably be frustrated and, as the quote says, use it as a shield to hide true feelings. I believe the reason people use anger as a shield is that the society we live in today is quite toxic, especially among the younger generations. The talk of shields in this quotation is also very significant to the overarching story because, constantly, we watch through Nym’s eyes the Prince putting on masks to please different people or to keep his emotions in check. For example, he does not enjoy people touching him, be that small things like pokes and flicks, or check-ins by physicians. He consistently puts on social masks as well. At his first birthday party, he could truly have fun; he kept mildly switching personalities for different people, not wanting to be more vulnerable than he already is physically. This quotation makes Prince Renn realise an important lesson about himself and his tendencies.
PW# 8: Deepwoken
Deepwoken is a game with something called “Permadeath”. Permadeath is when one of your characters dies; they are fully dead, and you must create a new one. Specifically in Deepwoken, you get two lives in Lumen (the world it takes place in), and one in Layer 1 of the Depths. If you die while in the depths, there’s no reviving yourself. The term for when you die in that sense is “Wiping”. I said before that there is a “Layer 1” to the Depths, and there is also a Layer 2. The Depths are this world’s version of hell, in a sense; Hell has levels, and the Depths have layers. The largest difference is that the Depths are set in a place where air is replaced with water, but it is still breathable. The effects this has on the depths are lessened gravity, coral and other sea life everywhere, and many sea monsters lurking about. Common monsters consist of: Megalodaunts (large bipedal shark-like creatures), Threshers (oversized crocodiles that burrow), Lionfish, which look neither like lions nor fish, and certainly not lionfishes; and finally, jellyfish, which have spark glands that let them produce a static shock around them.
PR to Ballads (thus far)
We read 10 ballads in the handout, of which my favourite was The Highwayman by Alfred Noyes, and my second favourite was The Ballad of John and Yoko by John Lennon. I enjoyed these two for varying reasons, The Highwayman had nice rhymes, and The Ballad of John and Yoko is by John Lennon is one of my idols, so its kind of a given. Both ballads also told clear stories, which made them easy and enjoyable to follow. I liked how The Highwayman created strong images and a dramatic mood through its also dramatic language. Overall, reading these ballads helped me appreciate how rhythm can work amazingly in poetry.
IRJE #7 The Shattered King
In Charlie Holmberg’s The Shattered King, the main character is Nym. She is a part of a family of either 5 or 6 children, though she seems to be the sort of mother figure. The character primarily mentioned in this passage is her younger brother, Dan. Dan, along with the rest of the family, is hurting because their big brother, Brian, has been conscripted into a war.
Dan, my next brother at fifteen, turned to go back to the house first. “I’ll be late,” he said by way of excuse, his expression closed. He had an unpaid apprenticeship with the local tanne, and he had eight months left to go. I didn’t think it time for him to report yet, but I understood. I, too, preferred to stay busy when distressed. I, too, preffered distraction. (p. 2)
I find this quotation significant because it explores grief and coping in interesting ways. It’s obvious that everyone is sad about their brother leaving, but it is a very accurate reflection of real life, with everyone trying to hide it (of course, the smaller children think it’s all a game). The fact that nobody says anything about Dan leaving early for his shift speaks volumes for the gravity of the situation. Overall, this quotation is an accurate depiction of the grief that could wash over a family when they lose someone, even if it’s temporary.
PW #7 Black Belt Test
On May 17th and 18th of 2025, I went on black belt test to get my black belt. On black belt test, you can get one of three belts: white stripe, the lowest black belt; green stripe, the middle belt; and the brown stripe, which is the best you can get (I got this one). It is possible to get your full black immediately, but you have to be the one who did the best out of everything on the test (my friend got that one). Black belt test was the only time ever that I have cried enough to have my eyes be completely dry. That’s because at the end, after 16 hours + a 2-hour sleep in the dojo, the emotions, pain, but mostly happiness, overwhelm you. This year I am going on black belt test again to get my full black. This time I don’t have to sleep at the dojo, and it’s only one day of testing.
IRJE #6 The Hanging City
This book is about a girl named Calia Thellele, but she prefers Lark. Lark has the supernatural ability to instil fear into others. A big theme in the book is that everyone has two responses to fear: fight or flight. This book also has similarities to Romeo and Juliet, where two lovers’ love is forbidden. This quotation comes after Lark scares Azmar enough to make him flee a battlefield. She fears the fear will make him hate her, but he realises what she was doing by her saying he must run.
Azmar’s gut response to fear is… to fight. That was why he lunged for me in the infirmary. He wanted to fight me. “I knew what you were doing.” He rests the papers on my empty side table. Takes my face in both hands. “You saved my life.” Tears pour freely. “Y-You saved mine.” (p. 330)
PR to Jekyll and Hyde
In The Strange Case of Dr Jekyll and Mr Hyde, Stevenson uses repetition to reinforce the idea that evil is persistent and hard to escape. The story repeats similar events, descriptions, and reactions, such as characters feeling fear, shock, or confusion whenever Hyde appears, which creates a cycle rather than a sense of progress. This repetition mirrors Jekyll’s own pattern of behaviour: he repeatedly promises to stop turning into Hyde, only to give in again. The repeated secrecy, locked doors, and unexplained violence emphasise how Jekyll is trapped in his double life. By showing the same mistakes and warnings happening over and over, Stevenson suggests that once someone gives in to their darker side, it becomes increasingly difficult to break free. The repetition makes the novel feel claustrophobic and inevitable, highlighting the theme that human nature is divided and often doomed to repeat its own failures.
PR to ACC (A Chrstmas Carol) by Charles Dickens
Reading ACC by Charles Dickens was not a particularly fun experience for me, mostly because the story was so predictable that I would never be surprised or taken aback. This is because over the years, there have been hundreds of adaptations of the book, ranging from animated children’s movies to modern retellings and parodies. Because of this, I already knew exactly what was going to happen, which was that Scrooge would be visited by three ghosts, past, present, and future, feel guilty about his behaviour, and ultimately change into a kinder, more generous person. This predictability took a lot away from the experience. Instead of wondering what would happen next, I felt like I was just waiting for events I already expected to happen. Another reason I struggled to enjoy the novel was Dickens’s frequent breaking of the fourth wall through his narrator. The narrator often directly addresses the reader, explains things that don’t necessarily need explaining, or makes jokes and comments about the story itself. It all seemed very meta, and I found it distracting. It pulled me out of the story just as I was beginning to become immersed in it, making the novel feel less like a narrative and more like someone constantly reminding me that I was reading a book (similar to Our Town, but that book was meant to be written that way, so I gave it a pass). Because of these two factors, the extreme familiarity of the plot and the meta-narrator, I found it difficult to fully engage with A Christmas Carol. While I can appreciate its historical importance, moral questions it asks, and its influence on modern Christmas culture, I did not find it enjoyable on a personal level (after all, this is a Personal Response). For me, the story worked better in adaptations, like movies, than in its original written form, where its surprises were already spoiled, and its storytelling style felt dated.
PW#6 An Arcane Odyssey in a World of Magic
There is a game on Roblox that is an actual, well-made game, and it’s called “Arcane Odyssey”. This game is set on Earth during the 19th century, and people can use magic. People in this world can use magic because in this fantasy world, Greek gods are not mythology, but reality. As the story goes, Prometheus gave humans fire, and he was punished for it. The change in this timeline is that instead of him giving fire, he gave magic. After gaining magic, nations began to war for the most powerful magics (sea curses, lost magic, etc.), and the main powers rose to power. These powers were essentially held by two people, and these two people created the dark sea from a giant battle. They also flooded the earth, and now the earth is much more water than land. The Dark Sea is what makes up most of the ocean, and it is a magic-ridden sea where things are driven insane, monster loom, and powerful forces rule.
At the beginning of the game, you create your character and choose a magic (for a list of magic, click here (not that most people care enough for that): https://roblox-arcane-odyssey.fandom.com/wiki/Magics). For my character, I chose ice magic, letting me freeze foes and support others on the seas by freezing surfaces. From the beginning, you can put stat points into any four stats: Spirit, Magic, Strength, and Weapon. Putting points into these stats changes what awakening you will get later on. Spirit = Oracle, use your spirit to charge relics with energy; Magic = Mage, hone in on your magic to improve size and power, plus you get a second magic (I am a Mage); Strength = Berzerker, you become a master of fighting styles and you may have learned two; Weapons = Warrior, trained in every weapon, you take down foes with pricision and power. There are also hybrid classes, which I will not describe right now, but, to name them, they are Paladin (Spirit + Magic), Juggernaut (Spirit + Strength), Knight (Spirit + Weapons), Warlock (Magic + Strength), Conjurer (Magic + Weapons), and Warlord (Strength + Weapons). There is one final class called Savant, which is any combination of three or more stats.
IRJE #5 Still the Sun by Charlie Holmberg
The main character, Pelnophe (or Pell, for short), is the lens through which we see the story unfold. Throughout the story, Pell gets these weird lapses, which seem like hallucinations at first, but eventually she realises they’re memories that she doesn’t remember. Pell starts getting the memories when she starts fixing the tower (one large machine to restrain a godly force, in tower shape), which is protected by two beings, Moseus and Heartwood. Moseus and Heartwood look very similar because Moseus is actually the embodiment of apocolypse, and his real name is ruin. Heartwood is Pell’s lover, but Pell forgot about him after Moseus took Pell’s memories away. Anyway, Pell must work on this tower because her town needs scrap metal, and Moseus manipulates Pell into working on the tower’s machine again.
Madness has a feel to it. Smooth, subtle. Like the oil nestled in those hinges, but thinner. It doesn’t leave a noticable mark. No grease stains. When it first starts dripping, it feels wrong, the way I imagine a knife through the gut might feel. But I can see how one could become used to it. Even comfortable. Oiled up and slick and satiated, forgetting there was ever anything else.
The quotation reflects Pell’s first time realising the tower and its ancient machines are intruding into her mind. The ‘madness’ she describes parallels the memories she begins to remember without recognising them, showing how the influence of the tower and Moseus slowly infiltrates her thoughts with memories. The imagery of “oil in the hinges” really shows how subtle and comfortable this change can feel, even though it is dangerous. This quote foreshadows how Pell’s identity, memories, and choices will be reshaped as she is manipulated into working on the tower’s machine again.
PW #1 Superpower but with a flaw
I think having a superpower would be awesome, but if it has a flaw, that could easily change things. For example, imagine if you could fly, but every time you did it felt like you were running an untrained marathon; or if you had super speed but couldn’t think at super speed. So with the types of flaws I’m thinking of, I would choose teleportation, but you can only teleport 5-10 meters at a time. Even with this flaw, it’s teleportation, so you could go from cooking dinner, to doing the laundry, to eating a snack, all in the blink of an eye. And teleportation limited by distance is still a great power, because who’s to say you can’t teleport 10 meters every one hundredth of a second? So, assuming I could rapidly activate it, I could get to work or school in much less time than normal. Or say you need to cross a lake. You could consistently teleport 10 meters diagonally, so you never fall in the water. With the limited length of this version of teleportation, it is still a very convenient power to be able to utilise in day-to-day life. The only (somewhat silly) problem is that some FBI agent might take you away or something.
PW #5 New Beginnings: Mods | Minecraft with my Sister: pt. 3
Last time, I talked about how I built my house, a clay farm, and helped my sister with (fun) chores. Today, I have a surprise: we started a new server!! Starting this server wasn’t due to having low attention spans, but rather that we want to mod Minecraft with one main mod and a few other convenience mods. Our main mod is Cobblemon: a mod that adds Pokémon into Minecraft. Cobblemon adds Pokémon into Minecraft pretty well; it turns the Pokémon into 3D models with pixel art textures, as well as generally having a similar aesthetic to Minecraft. A few convenience mods we implemented were addons for cobblemon that no longer work because of an update, and a counter that tells us the day we’re on and some inventory organisation mods. On this server, we started in a swamp biome, which we both decided was not a good place to settle, and we also wanted to explore. We chose our starter Pokémon; I chose Piplup, and I can’t quite remember what starter she chose. So from the swamp we headed northwest and came across a village. Along our trip to the village, I had been teaching my sister all the basics of Cobblemon, as I had played it before, making pokéballs, catching pokémon, and healing pokémon. In this village, we found nothing of note, only a new building added by the cobblemon mod: the Pokémon Centre. This building heals pokémon for you and has some nice little treasures to pilfer. We left the village and found some copper to make pokéballs with, and continued to find a little dip in the earth. We put a few basic needs there in that dip: a crafting table, furnaces, and beds. After we caught a few pokémon, we began a farm, both a crop farm and a tree farm. In the next part, I’ll tell you about the beginning houses we built and the adventures we went on.
PW# 4 Minecraft Server with my sister pt. 2: Building Houses and Farms
Last time, I described where we started on the server, where we decided to live, building houses and gathering materials for them, and adventuring. In this part, I will talk about what happened on the way back, creating some farms, doing some mining, and starting my house. The way back to my house from the mangrove swamp was uneventful. I passed by the dark oak forest again and got home. When I got home, I began a mangrove tree farm, while my sister made the largest (digital) animal farm known to man. While I waited for the trees to grow, I went mining for resources. Once I got back and the trees had grown, I chopped them down and began building the frame of my house. The frame is, essentially, a large rectangle of stripped mangrove logs. Then, I needed terracotta for the walls, but before that, my sister needed help separating sheep from cows, cows from pigs, and chickens from sheep. Once I finished helping her, I started two of my own farms, one for crops and one for clay. The crop farm is very simple, a water source surrounded by tilled land with the majority of plants being wheat, with a little potatoes and carrots mixed in. The clay farm is more complicated. It uses the mechanics of Minecraft such that mud can be “drained” of its moisture to create clay. This is done through dripstone. Dripstone is a two-part block, made of a dripstone block and a dripstone spike, and it drains any liquid above it. The dripstone drains the moisture from the mud. After finding and mining dripstone, I finished decorating the farm and crafted terracotta from the clay. Going through this process a few times made me bored, so I used Chunkbase (see part 1 for explanation) to find the nearest badlands biome (where you can find terracotta), and I adventured out there. I got back and finished the walls, floor, entrance, and interior of my house. That’ll be everything in this part. Next time, on “Minecraft Server With My Sister”, you’ll see what dreadful occurrence befalls my house, the adventure to rebuild, and The Nether.
PR #2 The Story of Joseph
The Story of Joseph has made me think about suffering and patience. In the story, Joseph is betrayed and sold into slavery, and suffers quite a bit. But even being accused of rape, he never asks why this happens to him. His patience and endurance are admirable. He continues to have faith that there is a greater purpose behind his suffering, and because of that, he eventually gets a position of power and helps save people from the seven-year famine. This makes me realise that even when life feels unfair or difficult, it’s important to stay strong, patient, and hopeful, even if you suffer.
I have also learned things about myself from this story. I’ve learned that having compassion and being forgiving are very important things. As Joseph progresses through the story, he is deceived and betrayed, once by his brothers, and again by Potipher’s lustful wife. Despite all of this, he chooses to forgive people who’ve wronged him instead of staying angry and seeking revenge. This teaches me that forgiveness is not a sign weakness; it actually shows strength and maturity. I want to be more like Joseph in that way, by letting go of negative feelings and showing kindness and compassion even when people wrong me. It reminds me that compassion can heal relationships and help me grow as a person.
IRJE #2 Star Father
In Star Father by Charlie N. Holberg, the main character, Aija, goes on a journey to gain immortality so that she can be with her immortal lover (Saiyon) for the rest of time. Eventually, she achieves her goal of immortality and goes to see her lover, but he is in the middle of fighting a divine war. She decides to find a peaceful solution between Saiyon and The Moon. She asks the Moon if she is lonely, and the Moon says yes.
” ‘Thank you,’ I said, and caught her by surprise. ‘If not for you,I would never have known him.’ I tipped my head behind me but still didnot dare look at Saiyon. Not yet. ‘But you rail against that which cannot be, and all the world suffers for it.’ Now, she did yank away. ‘You know nothing.’ ‘I know loneliness. Both he and you have given it to me.’ ” (p. 302-303)
This quotation is very important to the ending of the story because, by relating to the Moon, she helps the Moon reconcile with her want for power. Aija decides she will go see the moon one season a year, and originally suggests winter. The Moon decides to take summer instead, when Aija’s lover is strongest. Many years later, humans give Aija a god’s name, The Northern Lights.
PW #3 | About my Server With my Sister (pt. 1)
Before starting, I will mention that I’m splitting this into two parts so as to stay close to the 200-300 word range.
My sister and I started a Minecraft server so that we could stay close after she moved to Ontario for university. This server started in a very interesting valley between a large, snowy mountain and a badlands on the other side. We decided to travel through and above the mountain, which eventually led to another mountain that had two villages somehow combined. One village was on the snowy side of the mountain, and the other was on the less snowy side of the mountain, under the first village. We thought it’d be nice to live in one of the houses there, and I was going to expand a house into the mountain and have tons of farms there. That plan didn’t work because living on a slant is quite inconvenient and annoying to traverse; so my sister decided she didn’t like it and moved to live at the base of the mountain, where she could have a small farm for crops, and a somewhat larger farm for animals of all kinds. I sort of copied her, but instead of living at the base, I went to a huge oak forest and levelled some hills to put my house on. Once we found where to live, we had to decide what materials to use for our houses. My sister was very decisive and chose almost immediately (forms of terracotta, bricks, and oak wood) while I was more indecisive, eventually choosing mangrove wood and dark oak. But, if you’ve ever dabbled in trying to find specific biomes, you’d know mangrove swamps are very rare and also very small. In the next part, I will talk about what happened on the way back, building some farms, mining a little, and starting my house.
PR #1 Thoughts on Master and Man
The story Master and Man often felt boring, drawn out, and tedious when I read it. Instead of engaging me with the characters by having them progress, it becomes repetitive, reuses the same character roles, and has an ending that takes too long to happen.
The biggest problem is the pacing. Pages are filled with endless descriptions of how Vasili and Nikita are lost. At one point, he writes, “Well, it looks like we’ve completely lost the road—Vassili Andreyich” (p. 72). This is the first time they get lost, and they subsequently went and got lost four more times. Rather than building tension, the story just uses the same thing over and over, making the journey feel slow and repetitive.
The characters themselves are not very engaging. Vasili Andreevich, the “master,” can be summed up as greedy and self-centered, as he “took seven hundred rubles out of his chest, and added to them two thousand three hundred rubles from the church funds in his care” (p. 63) Instead of developing, this trait, it is instead drilled into you over and over until it loses impact. Nikita, the “man”, is equally predictable, always passive and submissive. Vasili knows that Nikita can’t do much, or won’t do much to oppose him and uses that “Of course I understand, Vassili Andreyich, it’s like working for my own father.” ” (p. 65) The lack of variety when they talk together makes them tedious to read.
Finally, the conclusion is obvious long before it arrives. At first, after finishing the book, I thought it was short, but when I went to type this out, I began to change my mind. From the beginning, Vassili is warned many times that a big blizzard is coming, so the reader knows that something bad will happen. At many points, it felt like the pages were filled with filler substance, just getting lost, and then Vassili and Nikita talk about what to do, which is always to try to find the road.
In the end, Master and Man is way too boring, drawn out, and tedious and with all these things trying feebly to make a good story, it makes it more like a slog through a blizzard than a story.
IRJE #1 Star Father by Charlie N. Holmberg
Charlie Holmberg’s Star Father is about the effects of war between gods and a forbidden love between the most powerful god, the Sun, who has fallen from grace, and now resides on a farm with his lover, Aija, her mother, and her grandmother. Because of the Sun’s fall from grace, there is an eternal night as the Moon is winning the war between her and the Sun. After the Sun fell onto the Earth mother (another god, who is sleeping for an unknown reason), he used his real name, Saiyon, to hopefully not frighten the mortals. He could use his real name because mortals did not know it, as it is sacred to him. This story is told from the perspective of Ai, which is a nickname for Aija, who walks in on her cousin, Zyzi, looking at her art of Saiyon.
“Curious, I crossed over and peeked inside, finding Zyzi there with a lanturn, studying the pictures I’d stowed away, the canvas I’d pinned up to dry, the half-finished bust sitting in the corner. Many of the pieces were of Saiyon. She was not at all embarresed to have been caught. I’d never made an attempt to hide my art before, and it wasn’t like I had locked the door. My cousin’s eyes were slow to find me, and when they did, she said, “Your art is changing.” Just like my mother had told me. I rubbed a chill from my arm. “For the better, I would hope.” She nodded. “For the better.” She stepped closer to a canvas of Saiyon, only half-finished, and held her light close. “But it’s not just your art, Ai. You’re changing too.”” (p. 80)
This is significant because it reflects one of the main themes of Starfather: transformation through love. Aija’s art begins to mirror her identity, revealing how Saiyon has changed her. Zyzi’s observation shows that Aija is not only growing as an artist but also as a person, her identity changing in response to her forbidden love. This scene foreshadows the personal changes Aija will undergo as she becomes more involved in the conflict between gods.
introduction
My name is Finn Ruedebusch, and things I enjoy doing are karate, art, knitting, and reading. My ranking of colours I like is (in order of favourite – least favourite) purple, blue, orange, green, red, and yellow. I was born 2011 on August 9th. My favourite restaurant is 900º pizzaria, and my favourite fast food restaurant is Subway. My subway sandwich is footlong Italian white bread with ham and cheddar cheese toasted, then tomatoes, pickles, and mustard. I can bake multiple types of cookies: sugar cookies, double chocolate cookies, ginger snaps, and almond thumbprints. Cakes I can make consist of peanut butter and jam cake, chocolate cake, and strawberry lime cakes. I like fuzzy peaches and strawberries. I have purple nails and spongy hair. I also have two mice named parchment paper and willow. Over the summer, I helped at a summer camp, tried rowing, and made pizza. My favourite game is Silksong. That’s everything I think of for stuff about me. Goodbye.